At this point I think it is a good time to reflect on our previous experiences with the Nintendo Wii. Although it may not affect the direction we will be taking for games in education, it is nonetheless important to note we have already played with the Wii technology in some shape or form.
For the 2008 Plymouth e-Learning Conference we put on a lunchtime demonstration on how an average person could create an electronic white board out of a Nintendo Wii Remote, for a little cost of about £45. All of the work was based on the by Johnny Chung Lee, Carnegie Mellon University and his tutorials. Using infrared (IR) light pens and the Wii Remote (and Bluetooth), it is possible to create a very low-cost multi-point interactive whiteboards and multi-point tablet display. The software can be downloaded at http://johnnylee.net.
The idea for the demonstration was not to start lecturers and teachers make their own £45 electronic white board, but to inspire creativity and perhaps open a few eyes to what is possible with the technology, this is the area we are most interested in. What is possible with the games console (in particular games themselves) and how can we use the technology to immerse students in their studies, and as a result how effective can the potential be?